

Some opponents are capable of cracking tiles, making them useless for inflicting damage. They run a staple sort of attacks that poison or set Lex on fire, continuing to inflict extra damage over time and also opponents who can stun him for a round while they line up to hit him again but the real cheerful fun comes from those abilities that affect Lex’s spelling tiles. The first element that adds RPG elements to this otherwise rail-shooter of a spelling puzzle game is a variety of interesting abilities that opponents have. His enemies and Lex himself both have a set of hearts representing health. This remains the basic puzzle solving mechanism throughout the game. The longer the word, the greater the damage inflicted on his opponent. He fights back with his gift of gab-and sometimes truly wince-inducing wit-in the form of spelling words.

#Bookworm game deluxe series
To do so, he must wade through enemies right out of the Iliad and the Odyssey-with no small Greek names to go along with them.Įach chapter is basically a series of enemies who stand on one side of the screen, facing Lex, and wield all manner of weapons, claws, teeth, and foul magics against him. As a bookworm, of course, he feels the need to do the gentlemanly thing, jump between the leaves and leap to her aid. Her name is Cassandra, a lovely, alabaster skinned Helena of Troy with green eyes and shimmering blonde hair who cries out to Lex for aid. The game presents itself with a somewhat flimsy but adorable narrative about a character trapped in a book about Greek mythology.

For example, the puzzle interface is basically a scrambled set of lettered tiles in a 4×4 field in Bookworm the selected letters had to be touching in order to spell words-in Bookworm Adventures they can be grabbed from anywhere. From our experience with that game, Bookworm Adventures does differ somewhat. This little fellow is named Lex, and he’s from a previous game, Bookworm. Behold the lowly bookworm-green, bespectacled, and possessing of terrible wit.
